12/1/2023 0 Comments Why was half life 3 never madeBasically, each of us had his own vision of the game levels: “I would make this room bigger”, “This door must be placed closer”, etc. This played an important role in our design. Paying attention to the details is probably the main part of a Level Designer’s job. Also, during the final stage of the project, we used Instance Tool to combine geometry into instance groups in order to optimize the number of draw calls in the scene. For optimization, we used UE4 tools, such as MergeActor and LODs.
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